The “Learning Computing One Bit at a Time” series of books are micro-textbooks designed to teach fun learning points in byte-sized chunks regardless of age. This book assumes no prior knowledge of Python (though it would help!). It will take readers through the steps of creating a traditional text-based adventure game in Python, with lots of Pythonic tips picked up along the way. The intent is to have fun; this book is great for individuals but amazing when worked through as a family.